Clear UX for complex products.

Fifteen years of UX know‑how, delivered remotely.

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What I do

Research

I talk to users and watch how they use the product in real situations. I study data, feedback, and benchmarks to understand goals, constraints, and where value is lost. This shows what problems are worth solving.

Design

I sketch quick flows in Figma to explore structure and decisions, not just screens. I share early drafts to align with product and tech before refining interactions, states, and accessibility. Handoffs are clear and practical.

Test

Real users try working prototypes. I see where they hesitate or misunderstand and adjust the design. You get confidence in the solution before development starts.

Designer: Pierre Nerbring

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My dog Bosse always tags along.

UX and product designer, computer engineer and founder of SailPixel Studio. For 15 years I have designed digital products for many industries including retailers, banks, education and betting, first as a consultant and later inside an IKEA connected bank.

I spent 9 years there working with many European markets and complex internal systems, which taught me how to balance user needs, business goals and technical limits. Today I use that experience to help teams turn tricky ideas into clear products.

I work remotely from my home or from marinas across Europe. When Im not designing, Im usually cooking or spending time with my daughters.


Assignments

Testimonials

Where is my boat now?